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RedRage00
05-23-2005, 11:46 AM
What do yall think about stuff like this being online? Is this the future?



Vipers going high tech to learn different formations
COY SLAVIK
Advocate Sports Editor
Sunday, May 22, 2005

Memorial head coach Jerry Campbell figured if his players were going to be playing video games, they may as well play something to help the Vipers' football team.
So Campbell worked with Play Manager out of Vancouver, Canada, and, with the help of assistant coach Clint Hormann, put together a Web site that includes the entire Memorial playbook. Vipers players can log on and watch animation of each of their plays against opponents' offenses and defenses.

"We know that kids get on the computer all the time. It's a visual world we live in," Hormann said. "It's easy for coaches to draw plays on the chalkboard. But now the players can actually see the plays unfold before their eyes in full animation."

Memorial was the first high school in the country to provide the new innovation to its football players. Play Manager, one of the leading developers of software for coaches, focused mainly on hockey until Campbell suggested the company create software for football.

"Our computer lab at the school is getting pretty busy," Campbell said. "We have had a great response to it. Some players team up at another kid's house and they'll all go over the plays."

The Web site is also available to sub-varsity, middle school and Crossroads Youth Football League coaches and players. Each player and coach receives a username and password to enter the Web site's playbook.

"Some nights at 11 o'clock, I'll get a phone call from a kid asking me, 'Coach, what's the password again.' " Campbell said.

Campbell and Hormann said the Web site should help the Vipers be ahead of schedule by the time two-a-days begin in a few months.

"I think this allows the players to have a good understanding of what we do," Hormann said. "This also allows us to nit-pick a little bit more about some things."

ktchamp97
05-23-2005, 12:08 PM
That's pretty cool. I demo'd that software awhile back. It was just the trial version, but I liked it. I figured it was more for designing plays/routes vs. different defenses rather than a way for players themselves to prepare, but I guess it can work for that as well. There's no substitute for live action though. I think running scout team during the week will always be the best way to prepare. But, I guess if your guys are having trouble remembering plays, this stuff could help quite a bit.

Try to include a link to the story next time out of courtesy to the original author. ;)

dragonsdaddy
05-23-2005, 12:13 PM
putting your playbook on the web surely invites the uninvited. i guess you could throw in some clinkers too.

RedRage00
05-23-2005, 12:58 PM
putting your playbook on the web surely invites the uninvited. i guess you could throw in some clinkers too.


Yeah, thats what I thought.....I didn't think its a good idea to put stuff like that on the web...but I'm sure there is some type of security.

we'll have to wait and see I guess....

RR

cougarcb16
05-23-2005, 02:42 PM
KTChamp, can you explain this software more in detail please? I mean is it just characters doing the play in animation? I really cant see how that would help. Maybe for the line so they know where to block there guys, but I cant see the help being substantial. I wonder how much it costs.

ktchamp97
05-23-2005, 03:11 PM
It's basically a program that puts x's and o's in a simulated motion. You input your offensive play and a defense and it puts the whole thing in motion to simulate what might happen. I'm sure they've improved it since I checked it out, but I'm not too sure how good the AI could be. Us humans are quite unpredictable when we're 16-18 anyway, so it's hard to tell how good of a simulation you're really getting. It's a cool idea, but I'm not sure how helpful it really is.

cougarcb16
05-23-2005, 03:57 PM
Is it like this?

http://www.nflhs.com/tipsDrills/InteractivePlaybooks/HSTeams/11_o_twins.asp#